My projects is to find the things that make a good bot but I have only started. It depends a lot of the goals that bot is set to do and the normal characteresics that are involved in more traditional scriptwriting, e.g antagonist/protagonist, wherter some particular bot is provocative or something else. If bot wants to maintain a long discussion with someone a good example is Eliza. The discourse of psychoanalysis suits extremely well for bots: Answer to a question is another question. many bots have a plan B. If they do not understand the ongoing discussion they turn into one subject that they can handle very well, icehockey for example. Bots can be designed as commentaors as well. Then they have to listen only the latest sentance of the speaker. They get associations from the words that others say. Then it is not so important that they can handele the details of language or discussion. imo a good bot can handle both of the above. I think that in worlds like Palace avatar is very important. It is amazing that people attach so much of the avatar's looks to the characteristics of the real people behind them. If there are many present in a room, young girls start to talk to the one that wears Leonardo di Caprio -avatar. I think that bots with goofy or funny avatars work very well because then they are seen weird and funny and can speak a bit off the normal net talk. If you know any studies about what people interpret from avatars, i'd be very interested.
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